Wireframing

Written on 30 December 2016, 10:38pm

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These are some notes that I took while skim-reading The Guide to Wireframing.

What are wireframes?
Wireframes connect the conceptual structure to the visual design of a website/app.
They communicate 3 main points:
– Content
– Structure / Information Hierarchy
– Behavior / Functionality

How to do wireframes?
– paper drawing (sketching)
– whiteboard drawing
– paper kits (cutouts)
– digital drawing (Wacom devices)
– word processing software (Word, Google Docs, etc)
– presentation software: PowerPoint, Keynote
– graphic design tools: Adobe Illustrator, Adobe Photoshop, Sketch
– dedicated wireframing and prototyping tools: Balsamiq, proto.io, Axure, UXPin, InVision

Advantages of the dedicated wireframing tools
– element libraries
– flowcharting and user flows
– interaction with the wireframe: some wireframing tools offer the possibility to interact with the wireframes in order to showcase the behaviour (click-thgrough experience)
– collaboration (comments, feedback)
– presentation (pdf/ppt or standalone presentation mode)

Final point to remember
Delivering wireframes is not a goal in itself. The goal of wireframing is to deliver the final product, not the wirefames. So don’t aim for the perfect wireframe: as long as your wireframe delivers the intended message, move on.

Sunlight in the courtyard

Written on 29 December 2016, 02:12pm

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I am working in a circular building, with the following dimensions:
– height – 30m (approximated, 8+1 floors)
– diameter – 48m (measured on Google Maps)
– coordinates – 50.842519, 4.385583 (retrieved via Google Maps)
I was recently wondering how many days of sunlight the inner court of the building gets every year.
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